My experience of Runescape in 2006
Buy Maplestory 2 Mesos
was mainly this: mill for hours, purchase a few shiny new gear, smash
keyboard upon realising my combat level was not enough to equip it,
grind battle levels, equip gear, get murdered in the Wilderness, lose
shiny new gear, replicate. Every month or two I'd decide it was time to
start a new account, motivated by a few specialist build I'd seen or an
inexplicable urge to live a simple life and become some sort of fabled
hermit. Honestly, 12-year-old me thought that would be a fun thing to
do.
Logging into Runescape is like coming home to discover your
parents have gotten a brand new dog without telling you, and they
absolutely refuse to state exactly what happened to your beloved
Brassica Prime. At first you might sulk and long to get your dog that
was, but soon enough you start to notice that the new dog is gorgeous
when compared with its haggard predecessor. It does all kinds of new
tricks, it has character and charm, heaps of endgame content and doesn't
need to be fed or walked often.
Where Runescape used to involve
offering up one's hands , or days, of grinding for piecemeal progress,
today it hands out level increases with a regularity that's difficult to
stomach if you can remember sinking 20 hours of constant play into
acquiring just half the XP you want to level up.
Out of blind
habit, I invest my first hours mining ore, killing cows, burying bones,
chopping wood and light fires. Happy with my progress, I place an
additional eight hours into boosting my abilities. At this point my
overall impression is that Runescape has only gotten wider and easier,
which would not be enough to drag me back to its F2P clutches.
What
did manage that (I begrudgingly admit) was the amount and quality of
quests to be performed in RuneScape. Quests are everywhere, and every
one is its own foray to a very small fragment of Runescape lore. There's
a quest where you take control of a seagull and use it to bomb zombie
pirates with bird poo.
Runescape's tone is joyously light, and with fewer
MS2 Mesos
degree cap hurdles to leap over you're free to adopt and explore it
without submitting to the mill. Which is great, since Runescape's quests
have never actually required one to use skills other than combat, and
have generally incorporated puzzles or interactive components that have
more in common with old school point-and-click experience games than
dream questing.